I actually really enjoyed this its fun, and quirky to play.
[LD45] I Have Nothing - If I don't take from you
I Have Nothing - If I don't take it from you!
You start with nothing.
Score points by putting on clothes (just walk over them - but in the right order)
Score points by picking up items and dropping them in the empty apartment.
Don't let the lady see you - she will chase you down and knock you out to game over!
You can complete the game by getting fully dressed and moving everything except the rugs into the empty apartment.
Walk - Left Click on Floor
Pick Up Furniture - Left Click on Item
Drop Furniture - Right Click
This game was made by Stefan Persson (Imphenzia) from scratch - including game design, programming, 3d models, animations, sound effects, and music - in 48 hours for the Ludum Dare 45 competition!
The theme for LD45 was "Start With Nothing"
Tools used: Unity3D, Blender 2.8, Photoshop, Sound Forge 11, Cubase 9.5
Click download now to get access to the following files:
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I watched your post-mortem on this on your youtube channel, which brought me here. I'm gonna check out all your other entries next.
It was good fun. My only issue, was I found i wanted to move some of the objects from my flat out of the way, and into other rooms, so I could escape the lady easier. But, I found some objects I couldn't pick back up later. It was like I was clicking through them to the navmesh and the player just kept trying to walk where i clicked, instead of pick up the item.
What a quirky yet super enjoyable game 😃 super tedious tho when you get caught cause you have start all over again which naturally frustrated me a little bit that’s the point innit 😂 great work!
IT won't let me drop The Furniture
I love the idea but i feel its not quite enough. Like i was thinking this should be more intense... i found it really easy... im thinking you should make it harder to get and out and make her be more smarter make the building have 2 floors maybe and sometimes things happen where your route is blocked off and you have to go through a different way... each time you drop something off in the empty apartment then reset the other house conditions... make random routes become available and cut off etc throw off the player and make them scared... the theme fits well
Thanls for the feedback! I have to fix so she doesn't get blocked by furniture so she pushes through it or uses the broom to move objects that are blocking. Did you think it was too easy on medium? I don't survive very long in hard or insane :) I had multiple foors in mind for the original design but couldn't work out the visual obstruction issues within the 48 hours. Thanks again!
im not too sure tbh, its a great start to a potential idea. Kinda of like how granny is... this game has a more comical look to it with the style and music etc. so its not scary but itl make you scared if you get cornered and have to run away etc... could make use of temporary hiding spots? so she can run past and you slip past the other way. Id also make it so its all 1 house and you are never safe OR have 1 small safe point where she will never enter but the room is surrounded maybe so you have to enter and exit out the other side... make it so you have to plan more.... as i said its a great start to an idea, i just think it needs more
i can barely get to 1000 points, how is it really easy. though i do think i'd be cool if there was 2 floors