I am making this game for fun, and I'm also making a YouTube video tutorial series about making this game.

You can play the game in a browser, or download the Windows version of you scroll to the bottom of the page (Win version supports XBox Controller). Also, the WebGL version has glitchy audio looping so the engine loop is a bit annoying - get the Win version instead if that is sending you mental =)

If you enjoy the videos and/or the game - please consider a small donation if you want to support this project and the video series.

It all started when I challenged myself to model 10 cars in 10 minutes in Blender, here's that video - check it out and watch me panic =)

Episode 1:

Episode 2:


Episode 3:

Episode 4:

In the current version, you can only do some hot laps for fun. I'll be adding AI, more cars and tracks, and other features as the video series goes on!

Download

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Click download now to get access to the following files:

LowPolyRacing-Win.zip 18 MB

Comments

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I finally played it, it's really cool

One improvement you can make to make it better is the camera angle

When we're viewing it from the top the controls would be a bit confusing

But very nice game though, I'm planning to create my very first using your tutorials

I haven't played the game yet but I watched the tutorial, it was so amazing

It inspired me into game development

Thanks man for the great work

Could I get the project file?

This game looks great and your videos are an inspiration. But the controls of the game are really not the best ;-)

Hey everybody I dont want to take any fame from this comment or even plug my game but I just wanted to say that I followed the tutorials of Imphenzia and I added lots of my stuff and made it a game so If you want a more complete version of this game here is my game link (https://prioneto-games.itch.io/low-poly-racing). All credits go to Imphenzia without his tutorials I wouldnt be able to use Blender. I currently have AI(it is a little OP though), one truck and one to be added soon. So again Imphenzia thanks for the tutorials, keep it up!

0:20,560... I can't be faster than that... very hard game ! It was a pleasure to see you create this ! amazing !

The controller controls are weird hers are controls i would do (forward=right bumper, Backwards=left bumper, Steering=left joystick) other than that the game is amazing

Any way to disable joystick input? I'm trying to play with the keyboard but because my "joystick" (actually my sim rig) is attached the car just goes full throttle to the left all the time. There seems no way to remove the "Horizontal" and "Vertical" entries in the Input tab at startup, they are showing Joystick 0 Axis 0 and Joystick 0 Axis 1 and I suspect this is the problem.

Really cool game :)


After long time I started Unity too and started work on car game (was not really sure what I wanted to achieve) - then I found your youtube channel :) Lot of inspiration :) then I found out it is not finalized yet so I each time waiting for new "episode" :)

My game is now on similar stage but it is visible that I do not have such experience in modeling as you do :) (but I'm better software developer :) ). I like your low poly style.

And I think I did checkpoints better :) at least what I miss in your game that are visible checkpoints and indication if you did go through it.

Good luck and really thanks for your videos...

wow car controls is wild hard, love it. hot lap 22.980 11 laps, i forgot to record =P

btw great job, that series inspire me to try my first top down racing. the charm of this type of racing amazing me, thanks for sharing, and staysafe

Good game! Already subscribed to your channel! Please make restart button/end game condition, I've fallen out of the platform and now traveling in space.

cool! Hit esc to get a menu or R to reset the car for now :)

Very nice game. I love your low poly graphics. You are the best. You make me to start learning blender!!! In game now i notice that if the car goes in water and keep going from there, the car moves out of the game . i have a pic attached.

Thanks! =) Yes, about a billion bugs :)