That's Racing goes public
That's Racing » Devlog
Hey everyone! I've been playing around with a top-down low-poly isometric car racing prototype for a while and I thought I would start adding some development updates here on my itch.io-page. I will add some updates about the gamedev process, challenges, ideas, lessons learned, etc. I'm also very interested to hear what you think about the game and if I should push to get this from a prototype into a serious project.
So, welcome to project "That's Racing"!
That's Racing
Top-down isometric car racing
More posts
- Volatile PhysicsJul 17, 2018
- Improving the track visualsJul 15, 2018
- Low Poly StonesJul 13, 2018
- More low poly contentJul 10, 2018
- Low Poly TreesJul 05, 2018
- Damage ModelJun 16, 2018
- Time Scale Increase to 150%Jun 13, 2018
- Engine AudioJun 12, 2018
- Driver NavMeshAgent & Enter Car AnimationJun 07, 2018
- Ragdoll Knockdown GetupJun 05, 2018
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