That's Racing goes public

Hey everyone! I've been playing around with a top-down low-poly isometric car racing prototype for a while and I thought I would start adding some development updates here on my I will add some updates about the gamedev process, challenges, ideas, lessons learned, etc. I'm also very interested to hear what you think about the game and if I should push to get this from a prototype into a serious project.

So, welcome to project "That's Racing"!

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