I'm implementing some safety features around the track like fences and tire barriers. Safety should come first, but as it sits right now it seems to be far away...
I am still in the process of updating the visuals of the game by modeling more low poly content. I am looking forward to focusing on game mechanics again soon b...
I decided to spend some more time to create low poly art for the game. Even though it is in early stage of development and a lot is yet to be created in terms o...
I am modeling loads of lowpoly trees in Blender. I find it to be quite relaxing and nearly therapeutic =) So far I've made 12 trees but with 4 variations of eac...
I updated the Blender file for the car to improve the hierarchy, parts, and pivot points for the car. I re-imported it into my project and spent some time addin...
I've been fighting with the idea of increasing the speed of the game to reflect that it is a arcade-like top-down racer. The reason *why* I have been fighting w...
I've been researching techniques for engine audio and I have narrowed it down to a few options: 1. Pitch Shift Engine Loop A simple engine loop which is pitch s...